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java.lang.Objectjava.lang.Thread
soc.server.SOCGameTimeoutChecker
Wakes up every 5 minutes to check for games that have expired,
by calling SOCServer.checkForExpiredGames().
| Field Summary | |
(package private) boolean |
alive
|
(package private) SOCServer |
server
|
| Fields inherited from class java.lang.Thread |
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
| Constructor Summary | |
SOCGameTimeoutChecker(SOCServer srv)
Create a game timeout checker |
|
| Method Summary | |
void |
run()
Wakes up every 5 minutes to check for games that have expired |
void |
stopChecking()
DOCUMENT ME! |
| Methods inherited from class java.lang.Thread |
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
SOCServer server
boolean alive
| Constructor Detail |
public SOCGameTimeoutChecker(SOCServer srv)
srv - the game server| Method Detail |
public void run()
public void stopChecking()
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