|
Class Summary |
| SOCAcceptOffer |
This message means that the player is accepting an offer. |
| SOCAdminPing |
This message is a way for the admin to test
if a robot is connected and running |
| SOCAdminReset |
This message allows the admin to reset a
robot player remotely |
| SOCBankTrade |
This message means that a player wants to trade with the bank |
| SOCBCastTextMsg |
This message contains a text message for everyone connected |
| SOCBoardLayout |
This message contains the board layout information. |
| SOCBuildRequest |
This message says which player the current player wants to
steal from. |
| SOCBuyCardRequest |
This message means that the player wants to
buy a development card. |
| SOCCancelBuildRequest |
This message type has three meanings, depending on game state and direction of send. |
| SOCChangeFace |
This message says that a player is changing the
face icon. |
| SOCChannels |
This message lists all the chat channels on a server |
| SOCChoosePlayer |
This message says which player the current player wants to
steal from. |
| SOCChoosePlayerRequest |
This message asks a player to choose a player to
steal from. |
| SOCClearOffer |
This message means that the player is retracting an offer |
| SOCClearTradeMsg |
This message means that the server wants the trade message cleared |
| SOCCreateAccount |
This message is a request to create an account |
| SOCDeleteChannel |
This message means that a chat channel has been destroyed. |
| SOCDeleteGame |
This message means that a soc game has been destroyed. |
| SOCDevCard |
This message means that a player is drawing or playing
a development card |
| SOCDevCardCount |
This message says how many development cards are in the deck. |
| SOCDiceResult |
This message reports total of what was rolled on the dice. |
| SOCDiscard |
This message means that a player is discarding |
| SOCDiscardRequest |
This message requests that the player discard a particular number of cards |
| SOCDiscoveryPick |
This message says which resources the player picked
for a Discovery card |
| SOCEndTurn |
This message means that a player wants to end the turn |
| SOCFirstPlayer |
This message says who the first player is |
| SOCGameMembers |
This message lists all the members of a game |
| SOCGames |
This message lists all the soc games on a server |
| SOCGameState |
This message communicates the current state of the game |
| SOCGameStats |
This message contains the scores for the people at a game. |
| SOCGameTextMsg |
This message contains a text message for a SoC game. |
| SOCImARobot |
This message tells the server that the client is a robot |
| SOCJoin |
This message means that someone is joining a channel |
| SOCJoinAuth |
This message means that the server has authorized
this client to join a channel |
| SOCJoinGame |
This message means that someone is joining a game |
| SOCJoinGameAuth |
This message means that the player is allowed to join the game
this client to join a game |
| SOCJoinGameRequest |
This message means that the server has authorized
this client to join a game |
| SOCLargestArmy |
This message says which player has largest army. |
| SOCLastSettlement |
This message tells the client where the last settlement was places
Used for robots during init set up |
| SOCLeave |
This message means that someone is leaveing a channel |
| SOCLeaveAll |
This message means that someone is leaving all the channels |
| SOCLeaveGame |
This message means that someone is leaveing a game |
| SOCLongestRoad |
This message says which player has longest road. |
| SOCMakeOffer |
This message means that a player wants to trade with other players |
| SOCMembers |
This message lists all the members of a chat channel |
| SOCMessage |
Messages used for game data, events, and chatting on a channel. |
| SOCMessageMulti |
Message containing multiple parameters, each of which may have sub-fields. |
| SOCMessageTemplate0 |
Template for per-game message types with no parameters. |
| SOCMessageTemplate1i |
Template for per-game message types with 1 integer parameter. |
| SOCMessageTemplate1s |
Template for per-game message types with 1 string parameter. |
| SOCMessageTemplate2i |
Template for per-game message types with 2 integer parameters. |
| SOCMessageTemplate2s |
Template for per-game message types with 2 string parameters. |
| SOCMessageTemplate3s |
Template for per-game message types with 3 string parameters. |
| SOCMessageTemplateMi |
Template for per-game message types with variable number of integer parameters. |
| SOCMessageTemplateMs |
Template for per-game message types with variable number of string parameters. |
| SOCMonopolyPick |
This message says what resource the current player wants to
monopolize |
| SOCMoveRobber |
This message means that a player wants to move the robber |
| SOCNewChannel |
This message means that a new chat channel has been created. |
| SOCNewGame |
This message means that a new game has been created. |
| SOCPlayDevCardRequest |
This message means that a player wants to play a development card |
| SOCPlayerElement |
This message means that someone is joining a game |
| SOCPotentialSettlements |
This message contains a list of potential settlements |
| SOCPutPiece |
This message means that a player has placed a piece on the board |
| SOCRejectConnection |
This message means that a client isn't allowed to connect |
| SOCRejectOffer |
This message means that the player is rejecting an offer. |
| SOCResetBoardAuth |
This message from server informs the client that a game they're playing
has been "reset" to a new game (with same name and players, new layout),
and they should join at the given position. |
| SOCResetBoardReject |
This message from server informs all clients that voting has ended,
and the board reset request has been rejected. |
| SOCResetBoardRequest |
This message from client to server requests a "reset board" of
a game being played. |
| SOCResetBoardVote |
This bi-directional message gives the client's vote on a "board reset",
which was requested by another player in that game. |
| SOCResetBoardVoteRequest |
This message from server informs the client that in a game they're playing,
another player requests a "board reset" (new game with same name and players, new layout),
and they should vote yes or no. |
| SOCResourceCount |
This message has the total resource count for a player |
| SOCRobotDismiss |
This message means that the server wants the robot
who receives this message to leave the game. |
| SOCRollDice |
This message means that the player is rolling the dice
this client to join a game |
| SOCRollDicePrompt |
This message from server informs all players whose turn it is,
so they may roll the dice, or take other action allowable at that time. |
| SOCRollDiceRequest |
This message requests that the player rolls the dice
this client to join a game |
| SOCServerPing |
This is a ping message from the server |
| SOCSetPlayedDevCard |
This message sets the flag which says if a player has
played a development card this turn |
| SOCSetSeatLock |
This message sets the lock state of a seat. |
| SOCSetTurn |
This message from server to client says whose turn it is. |
| SOCSetupDone |
This message means that all players are done placing
their initial settlements. |
| SOCSitDown |
This message means that a player wants to sit down to play |
| SOCStartGame |
This message means that a player wants to start the game |
| SOCStatusMessage |
This is a text message that shows in a status box on the client. |
| SOCTextMsg |
This message contains a text message |
| SOCTurn |
This message from server to client signals end of the current player's turn. |
| SOCUpdateRobotParams |
This message means that the robot client needs to update
the robot parameters with the contained information |
| SOCVersion |
This message sends the server's or client's version to the other side of the
connection. |