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java.lang.Objectsoc.message.SOCMessage
soc.message.SOCLargestArmy
This message says which player has largest army. Sent from server during joinGame. During normal gameplay, "largest army" indicator at client is updated by examining game state, not by messages from server.
| Field Summary | |
private java.lang.String |
game
Name of game |
private int |
playerNumber
The number of the player with largest army |
| Constructor Summary | |
SOCLargestArmy(java.lang.String ga,
int pn)
Create a LargestArmy message. |
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| Method Summary | |
java.lang.String |
getGame()
|
int |
getPlayerNumber()
|
static SOCLargestArmy |
parseDataStr(java.lang.String s)
Parse the command String into a StartGame message |
java.lang.String |
toCmd()
LARGESTARMY sep game sep2 playerNumber |
static java.lang.String |
toCmd(java.lang.String ga,
int pn)
LARGESTARMY sep game sep2 playerNumber |
java.lang.String |
toString()
Simple human-readable representation, used for debug purposes. |
| Methods inherited from class soc.message.SOCMessage |
getMaximumVersion, getMinimumVersion, getType, toMsg, toSingleElemArray |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Field Detail |
private java.lang.String game
private int playerNumber
| Constructor Detail |
public SOCLargestArmy(java.lang.String ga,
int pn)
ga - the name of the gamepn - the seat number| Method Detail |
public java.lang.String getGame()
public int getPlayerNumber()
public java.lang.String toCmd()
toCmd in class SOCMessage
public static java.lang.String toCmd(java.lang.String ga,
int pn)
ga - the name of the gamepn - the seat number
public static SOCLargestArmy parseDataStr(java.lang.String s)
s - the String to parse
public java.lang.String toString()
SOCMessage
toString in class SOCMessage
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